CollisionSensitivity enum name | FrameHandler | |
Direction enum name | FrameHandler | |
FrameFormat enum name | FrameHandler | |
FrameHandler(FrameFormat frameFormat) | FrameHandler | |
getFrameLogs() const | FrameHandler | |
getFrameTitle() const | FrameHandler | |
getIsVehicleTooClose() const | FrameHandler | |
getLaneLeavingDirection() const | FrameHandler | |
getLogsPath() const | FrameHandler | |
getSigns() const | FrameHandler | |
getSupportedSignSets() const | FrameHandler | |
getUsesCurrentSpeed() | FrameHandler | |
getVanishingPoint() const | FrameHandler | |
handleFrame(int width, int height, int rowStride, unsigned char *frameData, unsigned char *outputBitmap, int frameNumber, double frameTimestamp) | FrameHandler | |
isRecognitionFeatureActive(RecognitionFeature feature) const | FrameHandler | |
onSpeedLimit(const char *label) | FrameHandler | |
readProcessor(const char *path, const char *model) | FrameHandler | |
ReCenter() | FrameHandler | |
RecognitionFeature enum name | FrameHandler | |
setCollisionSensitivity(CollisionSensitivity sensitivity) | FrameHandler | |
setCollisionTime(double timeInSeconds) | FrameHandler | |
setCurrentCountry(const std::string &countryIso3Code, const std::string &signSet) | FrameHandler | |
setDataDirectories(const char *dirRcg, const char *dirData, const char *dirLibraries) | FrameHandler | |
setFramesSkippingEnabled(bool isEnabled) | FrameHandler | |
setFrameTitle(const std::string &title) | FrameHandler | |
setImageOn(bool bImage) | FrameHandler | |
setLocation(double lat, double lon, double altitudeInMeters, double bearing, double speedInMetersPerSec, double gpsTimestamp, double systemTimestamp) | FrameHandler | |
setRecognitionFeatureEnabled(RecognitionFeature feature, bool isEnabled) | FrameHandler | |
setRecognitionFeatureMinSpeed(RecognitionFeature feature, int speedInKmH) | FrameHandler | |
setRecognitionMaxSpeed(int speedInKmH) | FrameHandler | |
setUsesCurrentSpeed(bool usesCurrentSpeed) | FrameHandler | |
setVanishingPoint(const cv::Point2f &point) | FrameHandler | |
setWriteAll(bool writeAll) | FrameHandler | |
Start() | FrameHandler | |
updateUi() | FrameHandler | |
~FrameHandler() | FrameHandler | |